Saturday, January 14, 2012

Game resolution model

My first low poly object since 2003! I still need to do more texturing. (half done)
This runabout was a testsubject: from Powernurbs to low polygon model. (In other words: from 500.000 polygons to 7500) This worked a lot better then I had anticipated. Currently I'm streamlining my workflow, but the basics are there. I learn a lot from this one.


Time to do some work on Voyager!